For all your PC requirements
Autodesk Maya 2011
Autodesk Maya 2011 software offers powerful new tools for creating and repurpose character animation: improved skinning capabilities and non-destructive live motion retargeting. Its new 3D Editorial timeline helps speed-up pre-visualization and virtual movie-making workflows, an invigorated user interface helps improve artists’ efficiency and creativity.
Maya 2011: high-performance viewport display of large scenes, integrated color management, scene segmentation, improved rotoscoping, new UI toolkit. With support for 64-bit Mac OS® X, Linux® and Windows® OS, Maya is now more accessible than ever, offering artists an end-to-end creative workflow at exceptional value.
New top features:
Redesigned User Interface
Maya 2011 has received fresh new look and feel. Based on Nokia Qt, the new UI is simpler to customize, featuring dockable UI elements and enhanced editors.
High Performance Core
Maya 2011 features a completely redesigned graphics pipeline that helps deliver new levels of performance for complex scenes while improving the quality of the viewport feedback.
Mac OS X 64-Bit Availability
Mac OS X users can access considerably more memory to handle larger and more complex scenes with the new 64-bit executable.
Accelerated 3D Editorial
The software's new Camera Sequencer adds powerful multicamera editorial capabilities to help facilitate pre-visualization and virtual moviemaking production using a Maya timeline. Developed on-site in production to meet the needs of large-scale CG animations, the Camera Sequencer supports import of both AAF and Final Cut Pro EDLs.
Enhanced Skinning Workflow
Creating believable CG characters is easier with a new, dual quaternion option for smooth skinning, interactive volume binding, enhancements to the Paint Skin Weights tool, deformer weight mirroring and surface falloff mode for the Wrap deformer.
Improved Maya Composite
A new Vector Paint feature in Maya Composite dramatically improves its paint and rotoscoping capabilities. Animatable and trackable paint strokes can be used to paint colors and reveal or clone data across a sequence or on a per-frame basis.
System requirements:
For 32-bit version of Autodesk Maya 2011
For 64-bit version of Autodesk Maya 2011