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    Download Lynda ZBrush 3 for Windows Essential Training

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    Product Description

    Lynda.com ZBrush 3 for Windows Essential Training

    Course name: ZBrush 3 for Windows Essential Training
    Author: Eric Keller
    Duration: 06h 09m
    Released on: 11/10/2008
    Exercise files: Yes
    Software works on: Windows only

    Pixologic's ZBrush 3 stands at the forefront of digital 3D sculpting and 2.5D painting, a new medium that is taking the art and entertainment worlds by storm. Visual effects artist Eric Keller shares his expertise and talents in ZBrush 3 for Windows Essential Training. He presents the concepts behind digital sculpting, shows how to produce fantastic images using the unique ZBrush toolset and interface, and demonstrates the power of the Digital Clay and Sculpting brushes. To offer a richer understanding of the application, Eric gives a guided tour of the interface and addresses the most common problems experienced by new users. Exercise files accompany the course.

    Topics include:

    • Building and posing digital armatures for sculpture
    • Importing models from other 3D programs
    • Learning how to sculpt a human head based on reference images
    • Detailing skin and surfaces using textures and stencils
    • Creating illustrations with depth, lighting, and surface materials

    Content:

    Introduction - 02m 27s
    Welcome - 00m 30s
    Using the example files - 00m 46s
    Overview - 01m 11s

    1. The ZBrush Interface - 26m 18s
    Understanding pixols - 01m 58s
    Establishing canvas size and color - 02m 30s
    Positioning 3D objects - 04m 33s
    Working with trays and palettes - 02m 52s
    Sculpting models in Edit mode - 03m 12s
    Discovering sculpting brushes - 05m 29s
    Saving models - 01m 27s
    Managing memory in ZBrush - 01m 44s
    Setting interface preferences - 02m 33s

    2. Working with 3D Models and Primitives - 01h 52m
    Customizing the startup 3D meshes - 05m 44s
    Deforming 3D models - 05m 11s
    Activating symmetry - 04m 35s
    Creating armatures with ZSphere - 08m 28s
    Posing armatures with ZSphere - 08m 54s
    Working with levels of detail - 07m 33s
    Masking geometry - 05m 43s
    Hiding and showing polygons - 06m 29s
    Organizing geometry using polygroups - 08m 57s
    Extruding geometry with edge loops to make necks and ears - 10m 11s
    Creating sharp edges with the Crease tool - 04m 19s
    Adding parts to your model with subtools - 05m 18s
    Posing models with Transpose pt. 1 - 07m 35s
    Installing the Subtool Master plugin - 04m 29s
    Posing models with Transpose pt. 2 - 13m 52s
    Installing the Transpose Master plugin - 05m 07s

    3. Digital Sculpting - 58m 51s
    Sculpting with brushes - 11m 22s
    Choosing stroke types - 02m 20s
    Using Lazy Mouse - 04m 28s
    Sculpting fine details with alphas - 05m 09s
    Creating alphas - 06m 46s
    Creating stencils from alphas - 09m 28s
    Storing morph targets - 06m 04s
    Isolating details with 3D layers - 06m 23s
    Building surfaces by extracting meshes - 06m 51s

    4. Color, Texture, and Materials - 01h 13m
    Picking colors - 03m 02s
    Applying textures - 04m 15s
    Creating seamless textures - 03m 08s
    Painting models - 07m 51s
    Mapping 3D model texture coordinates - 05m 32s
    Adding sculpture reference planes - 11m 21s
    Applying materials - 04m 10s
    Modifying standard materials - 10m 17s
    Applying MatCap materials - 02m 22s
    Creating MatCap materials - 09m 09s
    Creating bump maps - 05m 55s
    Painting with photos - 06m 31s

    5. Using ZBrush Sculpts in Other 3D Programs - 06m 07s
    Exporting models           02m 30s
    Importing models           03m 37s

    6. Illustrating with ZBrush - 01h 01m
    Getting started with 2.5D tools - 05m 10s
    Modifying paintbrushes with stroke types - 03m 42s
    Positioning strokes and models on the canvas - 05m 14s
    Using snapshots - 07m 32s
    Understanding ZSub and ZCut - 04m 02s
    Creating document layers - 07m 47s
    Applying transparency - 03m 23s
    Lighting the canvas - 09m 03s
    Rendering in ZBrush - 06m 10s
    Tuning shadows - 04m 53s
    Baking lighting into the graphic - 02m 15s
    Creating a sense of depth using fog - 02m 37s

    7. Movies, Macros, and ZScripts - 07m 12s
    Recording ZBrush movies - 03m 23s
    Using macros and ZScripts - 03m 49s

    8. Top 14 Pitfalls for Beginners - 20m 50s
    Can't rotate or move the model - 01m 00s
    Can't sculpt on the model - 00m 59s
    Can't adjust the lighting - 00m 47s
    Can't control disappearing strokes - 00m 52s
    Can't move objects smoothly with the Gyro - 02m 02s
    Can't move the model on the canvas - 01m 40s
    Can't see some parts of the model - 00m 38s
    Can't subdivide the model - 02m 27s
    Can't control the pivot of the model - 02m 02s
    Can't maintain symmetry - 01m 37s
    Can't control subtools - 02m 28s
    Can't rotate with Transpose without distorting the model - 01m 51s
    Can't activate the Transpose tool - 01m 00s
    Can't get rid of blurriness on the mask - 01m 27s

    Conclusion - 00m 26s
    Goodbye - 00m 26s


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